69be0dcf8a
fix typo
continuous-integration/drone/push Build is passing
2021-05-24 21:48:44 +01:00
22ad0e29cb
make debs/rpms, upload .debs to repo
continuous-integration/drone/push Build is failing
2021-05-24 20:27:45 +01:00
8340ef1f20
always return the expected number of bytes written
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continuous-integration/drone/push Build is passing
emptyEveryWrite was returning the wrong number, so it ignores the real
value and just returns the expected value (len(bytes in)). For #4 again.
2021-05-24 14:51:21 +01:00
fe851278f4
change order of writers in io.Multiwriter
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continuous-integration/drone/push Build is passing
io.MultiWriter (i think) thinks dataWrite.Write fails, and so doesn't
continue writing to all other outputs. This just makes it the last one,
should fix #4 .
2021-05-21 16:03:33 +01:00
49b3212c48
support multiple instances with different layouts
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continuous-integration/drone/push Build is passing
if specified layout for nth instance is different than 1st, the player data is
shared instead of the waybar output.
2021-05-17 16:10:14 +01:00
ea4f47a1b1
only share output when args are identical; use fixed length socket
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commands
fixed length commands were originally a guess for an issue I was having,
but it's cleaner this way anyway.
2021-05-17 13:44:24 +01:00
51c7a983a0
add PLAYER to --order, remove binary from repo
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continuous-integration/drone/push Build is passing
also added more prominent download links to the readme.
2021-05-16 23:28:23 +01:00
3aec82c40c
fix upload.py args for new version
continuous-integration/drone/push Build is passing
2021-04-24 18:03:03 +01:00
a2164b0173
build JSON string instead of json.Marshal-ing
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continuous-integration/drone/push Build is failing
not that this was a problem, but the output is simple enough to
just create it by hand.
2021-04-24 16:37:44 +01:00
c235dd60dd
overwrite previous content when sharing output
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this way /tmp/waybar-mpris.out won't get filled up.
2021-04-24 16:02:39 +01:00
16465c44a2
add license.
continuous-integration/drone/push Build is passing
2021-02-13 22:28:30 +00:00
7a55b6d605
add message on issues
continuous-integration/drone/push Build is passing
2021-02-06 00:53:04 +00:00
40f813ddc3
Use fixes for spotify
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continuous-integration/drone/push Build is passing
fixes error caused by spotify returning a uint64 rather than int64 track
length. Also note spotify doesn't return a position so it is not
displayed.
2021-01-17 12:25:27 +00:00
7a3b3d5216
update readme, mention AUR package
continuous-integration/drone/push Build is passing
2021-01-16 17:03:48 +00:00
750317a0d7
url
continuous-integration/drone/push Build is passing
2021-01-15 22:21:33 +00:00
648f56f1d0
apt update agh
continuous-integration/drone/push Build is failing
2021-01-15 22:20:08 +00:00
2c3c989480
oops, forgot to add python
continuous-integration/drone/push Build is failing
2021-01-15 22:18:53 +00:00
bda0879199
add drone/buildrone
continuous-integration/drone/push Build is failing
2021-01-15 22:15:45 +00:00
937769e2f7
use external mpris2client lib
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now at github.com/hrfee/mpris2client.
2021-01-08 00:54:34 +00:00
233b5dd1ca
improve ignoring of playerctld
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also now ignores signals from it by storing its unique sender name on
startup and checking each signal.
2021-01-07 17:59:02 +00:00
bcd2a83dd9
move mpris2 component to separate module
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I'll likely put it in a different repo as i'm thinking of writing a last.fm scrobbler and it'd be reused there.
2021-01-07 16:10:20 +00:00
af0af02059
add some comments and change identifier names
2020-12-15 20:44:03 +00:00
9b02fc2851
print clone message to stderr
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any non-json output at all seems to break waybar now, so this avoids it.
2020-11-26 19:11:38 +00:00
a84ae6bd5b
fix help output
2020-11-16 21:59:31 +00:00
78ce37db9f
Run multiple instances by attaching to original
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Fixes #1 . When another instance is detected, a command is sent over the
socket for the original to write to stdout and to a temporary file, which is then
tailed by the new instance. Can be overridden with --replace.
2020-09-28 23:48:51 +01:00
b97a950582
add optional position interpolation, escape ampersands
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added --interpolate which will increment the track position if there
hasnt been a change after a second. Kinda buggy, so disabled by default.
Ampersands are escaped in the tooltip.
2020-09-14 16:14:30 +01:00
018e3ce34e
fix crash when tracklength not available
2020-09-11 21:24:11 +01:00
8343e713fe
remove socket on exit; fix --position crash
2020-09-06 13:13:36 +01:00
6ed1eb428f
log to /tmp/waybar-mpris.log
2020-08-31 20:37:23 +01:00
f4090c1f07
ask before removing existing socket
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automatically removes the socket after 5 seconds of no input so that its
functions headlessly.
2020-08-31 20:14:14 +01:00
3918d2f30e
ignore player-next/prev if only one player avavilable
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stops the tooltip from flickering.
2020-08-28 21:57:54 +01:00
8fb822aa91
reflect new location
2020-08-27 23:15:16 +01:00
315b3df656
add list command for debug
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responds with the current list of players and some info, to be used for debugging
purposes
2020-08-27 20:26:01 +01:00
f9b38e5d1d
add position arg to readme
2020-08-26 22:19:20 +01:00
8177e5dec9
optionally display track position
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with the --position flag, the position is grabbed every second and
outputted. Nothing else is refreshed.
2020-08-26 22:10:36 +01:00
08ebaa5525
shrink binary
2020-08-25 14:51:32 +01:00
25f40dc9e0
ignore playerctld
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playerctld displays and controls other players, so including it is
pointless.
2020-08-25 14:40:56 +01:00
623adf487e
display browser name in tooltip
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reads /proc/<pid>/cmdline directly instead of using a library.
2020-08-23 16:25:27 +01:00
840130680e
get rid of json annotation
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it made the comments look ugly.
2020-08-22 19:17:48 +01:00
a0636d7390
center gif
2020-08-22 19:03:36 +01:00
74015e43a3
remote control via unix sockets
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waybar-mpris --send will send commands to a currently running
waybar-mpris instance. Players can be switched between and controlled
individually. Also added gifs, more stuff to README.
2020-08-22 19:01:51 +01:00
b49765a848
mention go get
2020-08-22 15:43:18 +01:00
07096ae6ba
remove main
2020-08-22 15:41:41 +01:00
54dcac02e6
Add flags, executable and improve README.md
2020-08-22 15:40:24 +01:00
5020e1c929
fix halt when player is removed
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rewritten without goroutines or checking if processes exist and it seems
to work much better now.
2020-08-22 14:39:23 +01:00
3cf3f910ca
add players as detected, switch to currently playing player on state
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change.
2020-08-21 15:44:59 +01:00
461d87b8c9
first
2020-08-21 14:54:32 +01:00