waybar-mpris/main.go

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package main
import (
"encoding/json"
"fmt"
"github.com/godbus/dbus/v5"
flag "github.com/spf13/pflag"
"log"
"net"
"os"
"sort"
"strings"
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)
var knownPlayers = map[string]string{
"plasma-browser-integration": "Browser",
"noson": "Noson",
}
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type Player struct {
player dbus.BusObject
fullName, name, title, artist, album string
playing, stopped bool
metadata map[string]dbus.Variant
conn *dbus.Conn
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}
const (
INTERFACE = "org.mpris.MediaPlayer2"
PATH = "/org/mpris/MediaPlayer2"
// NameOwnerChanged
MATCH_NOC = "type='signal',path='/org/freedesktop/DBus',interface='org.freedesktop.DBus',member='NameOwnerChanged'"
// PropertiesChanged
MATCH_PC = "type='signal',path='/org/mpris/MediaPlayer2',interface='org.freedesktop.DBus.Properties'"
SOCK = "/tmp/waybar-mpris.sock"
)
var (
PLAY = "▶"
PAUSE = ""
SEP = " - "
ORDER = "SYMBOL:ARTIST:ALBUM:TITLE"
AUTOFOCUS = false
COMMANDS = []string{"player-next", "player-prev", "next", "prev", "toggle"}
)
// NewPlayer returns a new player object.
func NewPlayer(conn *dbus.Conn, name string) (p *Player) {
playerName := strings.ReplaceAll(name, INTERFACE+".", "")
for key, val := range knownPlayers {
if strings.Contains(name, key) {
playerName = val
break
}
}
p = &Player{
player: conn.Object(name, PATH),
conn: conn,
name: playerName,
fullName: name,
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}
p.Refresh()
return
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}
// Refresh grabs playback info.
func (p *Player) Refresh() (err error) {
val, err := p.player.GetProperty(INTERFACE + ".Player.PlaybackStatus")
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if err != nil {
p.playing = false
p.stopped = false
p.metadata = map[string]dbus.Variant{}
p.title = ""
p.artist = ""
p.album = ""
return
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}
strVal := val.String()
if strings.Contains(strVal, "Playing") {
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p.playing = true
p.stopped = false
} else if strings.Contains(strVal, "Paused") {
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p.playing = false
p.stopped = false
} else {
p.playing = false
p.stopped = true
}
metadata, err := p.player.GetProperty(INTERFACE + ".Player.Metadata")
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if err != nil {
p.metadata = map[string]dbus.Variant{}
p.title = ""
p.artist = ""
p.album = ""
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return
}
p.metadata = metadata.Value().(map[string]dbus.Variant)
switch artist := p.metadata["xesam:artist"].Value().(type) {
case []string:
p.artist = strings.Join(artist, ", ")
case string:
p.artist = artist
default:
p.artist = ""
}
switch title := p.metadata["xesam:title"].Value().(type) {
case string:
p.title = title
default:
p.title = ""
}
switch album := p.metadata["xesam:album"].Value().(type) {
case string:
p.album = album
default:
p.album = ""
}
return nil
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}
func (p *Player) JSON() string {
data := map[string]string{}
symbol := PLAY
data["class"] = "paused"
if p.playing {
symbol = PAUSE
data["class"] = "playing"
}
var items []string
order := strings.Split(ORDER, ":")
for _, v := range order {
if v == "SYMBOL" {
items = append(items, symbol)
} else if v == "ARTIST" {
if p.artist != "" {
items = append(items, p.artist)
}
} else if v == "ALBUM" {
if p.album != "" {
items = append(items, p.album)
}
} else if v == "TITLE" {
if p.title != "" {
items = append(items, p.title)
}
}
}
if len(items) == 0 {
return "{}"
}
text := ""
for i, v := range items {
right := ""
if v == symbol && i != len(items)-1 {
right = " "
} else if i != len(items)-1 && items[i+1] != symbol {
right = SEP
} else {
right = " "
}
text += v + right
}
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data["tooltip"] = fmt.Sprintf(
"%s\nby %s\n",
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p.title,
p.artist)
if p.album != "" {
data["tooltip"] += "from " + p.album + "\n"
}
data["tooltip"] += "(" + p.name + ")"
data["text"] = text
out, err := json.Marshal(data)
if err != nil {
return "{}"
}
return string(out)
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}
type PlayerList struct {
list List
current uint
conn *dbus.Conn
}
type List []*Player
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func (ls List) Len() int {
return len(ls)
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}
func (ls List) Less(i, j int) bool {
var states [2]uint8
for i, p := range []bool{ls[i].playing, ls[j].playing} {
if p {
states[i] = 1
}
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}
// Reverse order
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return states[0] > states[1]
}
func (ls List) Swap(i, j int) {
ls[i], ls[j] = ls[j], ls[i]
}
// Doesn't retain order since sorting if constantly done anyway
func (pl *PlayerList) Remove(fullName string) {
currentName := pl.list[pl.current].fullName
var i int
found := false
for ind, p := range pl.list {
if p.fullName == fullName {
i = ind
found = true
break
}
}
if found {
pl.list[0], pl.list[i] = pl.list[i], pl.list[0]
pl.list = pl.list[1:]
found = false
for ind, p := range pl.list {
if p.fullName == currentName {
pl.current = uint(ind)
found = true
break
}
}
if !found {
pl.current = 0
pl.Refresh()
fmt.Println(pl.JSON())
}
}
// ls[len(ls)-1], ls[i] = ls[i], ls[len(ls)-1]
// ls = ls[:len(ls)-1]
}
func (pl *PlayerList) Reload() error {
var buses []string
err := pl.conn.BusObject().Call("org.freedesktop.DBus.ListNames", 0).Store(&buses)
if err != nil {
return err
}
for _, name := range buses {
if strings.HasPrefix(name, INTERFACE) {
pl.New(name)
}
}
return nil
}
func (pl *PlayerList) New(name string) {
pl.list = append(pl.list, NewPlayer(pl.conn, name))
if AUTOFOCUS {
pl.current = uint(len(pl.list) - 1)
}
}
func (pl *PlayerList) Sort() {
sort.Sort(pl.list)
pl.current = 0
}
func (pl *PlayerList) Refresh() {
for i := range pl.list {
pl.list[i].Refresh()
}
}
func (pl *PlayerList) JSON() string {
if len(pl.list) != 0 {
return pl.list[pl.current].JSON()
}
return "{}"
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}
func (pl *PlayerList) Next() {
pl.list[pl.current].player.Call(INTERFACE+".Player.Next", 0)
}
func (pl *PlayerList) Prev() {
pl.list[pl.current].player.Call(INTERFACE+".Player.Previous", 0)
}
func (pl *PlayerList) Toggle() {
pl.list[pl.current].player.Call(INTERFACE+".Player.PlayPause", 0)
}
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func main() {
flag.StringVar(&PLAY, "play", PLAY, "Play symbol/text to use.")
flag.StringVar(&PAUSE, "pause", PAUSE, "Pause symbol/text to use.")
flag.StringVar(&SEP, "separator", SEP, "Separator string to use between artist, album, and title.")
flag.StringVar(&ORDER, "order", ORDER, "Element order.")
flag.BoolVar(&AUTOFOCUS, "autofocus", AUTOFOCUS, "Auto switch to currently playing music players.")
var command string
flag.StringVar(&command, "send", "", "send command to already runnning waybar-mpris instance. (options: "+strings.Join(COMMANDS, "/")+")")
flag.Parse()
if command != "" {
conn, err := net.Dial("unix", SOCK)
if err != nil {
log.Fatalln("Couldn't dial:", err)
}
_, err = conn.Write([]byte(command))
if err != nil {
log.Fatalln("Couldn't send command")
}
fmt.Println("Sent.")
} else {
conn, err := dbus.SessionBus()
if err != nil {
panic(err)
}
players := &PlayerList{
conn: conn,
}
players.Reload()
players.Sort()
players.Refresh()
fmt.Println(players.JSON())
lastLine := ""
// fmt.Println("New array", players)
go func() {
os.Remove(SOCK)
listener, err := net.Listen("unix", SOCK)
if err != nil {
log.Fatalln("Couldn't establish socket connection at", SOCK)
}
defer listener.Close()
for {
con, err := listener.Accept()
if err != nil {
log.Println("Couldn't accept:", err)
continue
}
buf := make([]byte, 512)
nr, err := con.Read(buf)
if err != nil {
log.Println("Couldn't read:", err)
continue
}
command := string(buf[0:nr])
if command == "player-next" {
if players.current < uint(len(players.list)-1) {
players.current += 1
} else {
players.current = 0
}
players.Refresh()
fmt.Println(players.JSON())
} else if command == "player-prev" {
if players.current != 0 {
players.current -= 1
} else {
players.current = uint(len(players.list) - 1)
}
players.Refresh()
fmt.Println(players.JSON())
} else if command == "next" {
players.Next()
} else if command == "prev" {
players.Prev()
} else if command == "toggle" {
players.Toggle()
} else {
fmt.Println("Invalid command")
}
}
}()
conn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, MATCH_NOC)
conn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, MATCH_PC)
c := make(chan *dbus.Signal, 10)
conn.Signal(c)
for v := range c {
// fmt.Printf("SIGNAL: Sender %s, Path %s, Name %s, Body %s\n", v.Sender, v.Path, v.Name, v.Body)
if strings.Contains(v.Name, "NameOwnerChanged") {
switch name := v.Body[0].(type) {
case string:
var pid uint32
conn.BusObject().Call("org.freedesktop.DBus.GetConnectionUnixProcessID", 0, name).Store(&pid)
if strings.Contains(name, INTERFACE) {
if pid == 0 {
// fmt.Println("Removing", name)
players.Remove(name)
} else {
// fmt.Println("Adding", name)
players.New(name)
}
}
}
} else if strings.Contains(v.Name, "PropertiesChanged") && strings.Contains(v.Body[0].(string), INTERFACE+".Player") {
players.Refresh()
if AUTOFOCUS {
players.Sort()
}
if l := players.JSON(); l != lastLine {
lastLine = l
fmt.Println(l)
}
}
}
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}
}