PIN is verified but not used currently. Works a little different than
the others, you input your matrix user ID and then the PIN is sent to
you. The bot doesn't support E2EE, so the bot being the first one to
message ensures the chat is unencrypted.
The "Send to" box on the invite tab now accepts username#discriminator,
and a search icon has been added which opens a search window similar to
the one on the accounts tab. DiscordDaemon.GetUsers was also very broken
and wouldn't work with full username#discriminator, that's been fixed.
Doesn't require a PIN like Telegram, as we can access a list of guild
users with the GuildMembers intent set. This has to be enabled under
Bot > Priviliged Gateway intents on the developer portal.
hyphen/dehyphen conflicted with new migration for email contact
preference, and it's been a while since this has been an issue so i've
just commented it out for now.
Discord, Email & Telegram can be enabled, although email is always
enabled right now (will fix). Also apparently markdown hyperlinks don't
work in Discord, eventually will implement something to convert them to
embeds.
Creation now works, and language preferences made before signup are
kept. telegram file storage now uses the Jellyfin ID as a key, which
makes much more sense. Also added radios to select preferred notification
method (email/telegram) as well, which the admin will soon be able to
change also.
When signing up, the user is given a pin code which they send to a
telegram bot. This provides user verification, but more importantly
allows the bot to message the user, as the Telegram API requires the
user to interact with the bot before it can do the opposite.
The bot should recognize the correct language, but a /lang command is
also provided to change it.
The verification process is pretty much functional but ui is still
broken, and it isn't properly integrated yet.
fix race condition when notifying of invite expiry, rename custom email
related functions as to reduce confusion, and add proper path params for
some swagger routes. Also moved some stuff around in api.go.
usedBy is still stored as a string in invites.json to cope with existing
invites with times stored formatted. knz/strtime requires cgo for
strptime, so it has been replaced with the native itchyny/timefmt-go.
When enabled (in Settings > Password Resets), a magic link will be sent
instead of a PIN when the user tries reset their password. By doing
this the user doesn't have to keep the Jellyfin tab open to enter the
code.
If enabled, jfa-go pings buildrone (hosted at builds.hrfee.pw) every 30
min for new updates. If there is one, it gets information (and if
applicable, a binary) from the appropriate source (buildrone, github, or
dockerhub) and displays it on the admin page. You can switch update
channels between stable and unstable. For binary releases, updates are
downloaded automatically and installed when the user presses update.
Since this obviously introduces some "phone-home" functionality into
jfa-go, I just want to say IPs are not and will not be logged by
buildrone, although I may later introduce functionality to give a rough
idea of the number of users (again, no IPs stored). The whole thing can
also be turned off in settings.
this will add an optional validity period to users, where their account
will be disabled (or deleted) a specified amount of time after they
created it.
the email preview no longer has a delay after each change. This also
avoids a race condition in which the email currently being edited could
be actually sent.
Variables are surrounded by {}, and initial (default) templates are
generated on demand from the plaintext version of emails. The custom
emails are intended to only be used if the user actually changes them,
as they lose the features of the default ones, such as tables.