added in the same way as ombi profiles. Most code is copy-pasted and
adjusted from ombi (especially on web), so maybe this can be merged in
the future. Also, profile names are url-escaped like announcement
template names were not too long ago. API client has "LogRequestBodies"
option which just dumps the request body when enabled (useful for
recreating reqs in the jellyseerr swagger UI). User.Name() helper
returns a name from all three possible values in the struct.
Adds a "User Label" invite field, which is a label applied to users
created with it. This commit contains everything apart from the code to
apply it on account creation.
route for generation/enabling of referral for user(s) done? the frontend
is mostly done, but functionality is not there yet. Route for finding
and displaying referral to user is done. Also the config option for
referral is there, in user page settings.
New "Access jfa-go" column allows you to select users for jfa-go access.
New "Allow All" setting allows all Jellyfin users access, as disabling
"Admin Only" no longer does this.
NOTE: If you previously used the Ombi integration, New ombi users
won't be created until you set this up.
Ombi settings can be added to a profile in Settings > User Profiles.
The "Modify settings" options will now apply to ombi if the selected
profile has ombi settings.
Only appears with Reset links enabled.
Pressing this sends a PWR link to the users selected.
if one user is selected, or if one of you selected users doesn't have a
method of contact, a link is given to the admin to send to them
manually.
PIN is verified but not used currently. Works a little different than
the others, you input your matrix user ID and then the PIN is sent to
you. The bot doesn't support E2EE, so the bot being the first one to
message ensures the chat is unencrypted.
The "Send to" box on the invite tab now accepts username#discriminator,
and a search icon has been added which opens a search window similar to
the one on the accounts tab. DiscordDaemon.GetUsers was also very broken
and wouldn't work with full username#discriminator, that's been fixed.
Doesn't require a PIN like Telegram, as we can access a list of guild
users with the GuildMembers intent set. This has to be enabled under
Bot > Priviliged Gateway intents on the developer portal.
Discord, Email & Telegram can be enabled, although email is always
enabled right now (will fix). Also apparently markdown hyperlinks don't
work in Discord, eventually will implement something to convert them to
embeds.
usedBy is still stored as a string in invites.json to cope with existing
invites with times stored formatted. knz/strtime requires cgo for
strptime, so it has been replaced with the native itchyny/timefmt-go.
If enabled, jfa-go pings buildrone (hosted at builds.hrfee.pw) every 30
min for new updates. If there is one, it gets information (and if
applicable, a binary) from the appropriate source (buildrone, github, or
dockerhub) and displays it on the admin page. You can switch update
channels between stable and unstable. For binary releases, updates are
downloaded automatically and installed when the user presses update.
Since this obviously introduces some "phone-home" functionality into
jfa-go, I just want to say IPs are not and will not be logged by
buildrone, although I may later introduce functionality to give a rough
idea of the number of users (again, no IPs stored). The whole thing can
also be turned off in settings.
this will add an optional validity period to users, where their account
will be disabled (or deleted) a specified amount of time after they
created it.
After selecting users in the accounts tab, you can press 'Announce',
then write a subject and message (with markdown), and an email will be
sent to each selected user.
the web ui has been redesigned with the a17t toolkit, which imo looks a
lot better than bootstrap. This also brought a complete rework of the
web code, which now makes a lot more sense hopefully. the setup page is
still stuck with bootstrap, its not much of a priority but i'll rewrite
it eventually.
web UI now uses modules, and relies less on bodge to make things work.
Also fixes an issue where invites where "failed to send to xx" appeared
in invite form.