fix halt when player is removed
rewritten without goroutines or checking if processes exist and it seems to work much better now.
This commit is contained in:
parent
3cf3f910ca
commit
5020e1c929
4
go.mod
4
go.mod
@ -2,6 +2,4 @@ module github.com/hrfee/waybar-mpris
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go 1.15
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require (
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github.com/godbus/dbus/v5 v5.0.3
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)
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require github.com/godbus/dbus/v5 v5.0.3
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1
go.sum
1
go.sum
@ -1,4 +1,3 @@
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github.com/godbus/dbus v4.1.0+incompatible h1:WqqLRTsQic3apZUK9qC5sGNfXthmPXzUZ7nQPrNITa4=
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github.com/godbus/dbus v4.1.0+incompatible/go.mod h1:/YcGZj5zSblfDWMMoOzV4fas9FZnQYTkDnsGvmh2Grw=
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github.com/godbus/dbus/v5 v5.0.3 h1:ZqHaoEF7TBzh4jzPmqVhE/5A1z9of6orkAe5uHoAeME=
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github.com/godbus/dbus/v5 v5.0.3/go.mod h1:xhWf0FNVPg57R7Z0UbKHbJfkEywrmjJnf7w5xrFpKfA=
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275
main.go
275
main.go
@ -3,104 +3,221 @@ package main
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import (
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"encoding/json"
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"fmt"
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"github.com/godbus/dbus/v5"
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"sort"
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"strings"
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// "time"
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"github.com/godbus/dbus/v5"
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)
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var knownPlayers = map[string]string{
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"plasma-browser-integration": "Browser",
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"noson": "Noson",
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}
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type Player struct {
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player dbus.BusObject
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fullName, name, title, artist, album string
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playing, stopped bool
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playerName, title, artist, album string
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metadata map[string]dbus.Variant
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conn *dbus.Conn
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}
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func NewPlayer(conn *dbus.Conn, name string) *Player {
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p := &Player{
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player: conn.Object(name, "/org/mpris/MediaPlayer2"),
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const (
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INTERFACE = "org.mpris.MediaPlayer2"
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PATH = "/org/mpris/MediaPlayer2"
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PLAY = "▶"
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PAUSE = ""
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// NameOwnerChanged
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MATCH_NOC = "type='signal',path='/org/freedesktop/DBus',interface='org.freedesktop.DBus',member='NameOwnerChanged'"
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// PropertiesChanged
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MATCH_PC = "type='signal',path='/org/mpris/MediaPlayer2',interface='org.freedesktop.DBus.Properties'"
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)
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// NewPlayer returns a new player object.
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func NewPlayer(conn *dbus.Conn, name string) (p *Player) {
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playerName := strings.ReplaceAll(name, INTERFACE+".", "")
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for key, val := range knownPlayers {
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if strings.Contains(name, key) {
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playerName = val
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break
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}
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}
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p = &Player{
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player: conn.Object(name, PATH),
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conn: conn,
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playerName: strings.ReplaceAll(name, "org.mpris.MediaPlayer2.", ""),
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name: playerName,
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fullName: name,
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}
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p.Refresh()
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return p
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return
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}
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func (p *Player) Refresh() {
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val, err := p.player.GetProperty("org.mpris.MediaPlayer2.Player.PlaybackStatus")
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// Refresh grabs playback info.
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func (p *Player) Refresh() (err error) {
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val, err := p.player.GetProperty(INTERFACE + ".Player.PlaybackStatus")
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if err != nil {
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panic(err)
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p.playing = false
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p.stopped = false
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p.metadata = map[string]dbus.Variant{}
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p.title = ""
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p.artist = ""
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p.album = ""
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return
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}
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if strings.Contains(val.String(), "Playing") {
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strVal := val.String()
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if strings.Contains(strVal, "Playing") {
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p.playing = true
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p.stopped = false
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} else if strings.Contains(val.String(), "Paused") {
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} else if strings.Contains(strVal, "Paused") {
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p.playing = false
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p.stopped = false
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} else {
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p.playing = false
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p.stopped = true
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}
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md, err := p.player.GetProperty("org.mpris.MediaPlayer2.Player.Metadata")
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metadata, err := p.player.GetProperty(INTERFACE + ".Player.Metadata")
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if err != nil {
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p.metadata = map[string]dbus.Variant{}
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p.title = ""
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p.artist = ""
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p.album = ""
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return
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}
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p.metadata = md.Value().(map[string]dbus.Variant)
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p.artist = strings.Join(p.metadata["xesam:artist"].Value().([]string), ", ")
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p.title = p.metadata["xesam:title"].Value().(string)
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p.album = p.metadata["xesam:album"].Value().(string)
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p.metadata = metadata.Value().(map[string]dbus.Variant)
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switch artist := p.metadata["xesam:artist"].Value().(type) {
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case []string:
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p.artist = strings.Join(artist, ", ")
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case string:
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p.artist = artist
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default:
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p.artist = ""
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}
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switch title := p.metadata["xesam:title"].Value().(type) {
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case string:
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p.title = title
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default:
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p.title = ""
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}
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switch album := p.metadata["xesam:album"].Value().(type) {
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case string:
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p.album = album
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default:
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p.album = ""
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}
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return nil
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}
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func (p *Player) JSON() string {
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var items []string
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for _, v := range []string{p.artist, p.album, p.title} {
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if v != "" {
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items = append(items, v)
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}
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}
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if len(items) == 0 {
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return "{}"
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}
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data := map[string]string{}
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data["tooltip"] = fmt.Sprintf(
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"%s\nby %s\nfrom %s\n(%s)",
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"%s\nby %s\n",
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p.title,
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p.artist,
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p.album,
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p.playerName)
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var symbol string
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if p.playing {
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data["class"] = "playing"
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symbol = ""
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} else {
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data["class"] = "paused"
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symbol = "▶"
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p.artist)
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if p.album != "" {
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data["tooltip"] += "from " + p.album + "\n"
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}
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data["tooltip"] += "(" + p.name + ")"
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symbol := PLAY
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data["class"] = "paused"
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if p.playing {
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symbol = PAUSE
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data["class"] = "playing"
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}
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data["text"] = symbol + " " + strings.Join(items, " - ")
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text, err := json.Marshal(data)
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if err != nil {
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return "{}"
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}
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data["text"] = fmt.Sprintf(
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"%s %s - %s - %s",
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symbol,
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p.artist,
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p.album,
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p.title)
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text, _ := json.Marshal(data)
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return string(text)
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}
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type Players []*Player
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func (s Players) Len() int {
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return len(s)
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type PlayerList struct {
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list List
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conn *dbus.Conn
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}
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func (s Players) Less(i, j int) bool {
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s[i].Refresh()
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s[j].Refresh()
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var states [2]int
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if s[i].playing {
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states[0] = 1
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type List []*Player
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func (ls List) Len() int {
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return len(ls)
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}
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if s[j].playing {
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states[1] = 1
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func (ls List) Less(i, j int) bool {
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var states [2]uint8
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for i, p := range []bool{ls[i].playing, ls[j].playing} {
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if p {
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states[i] = 1
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}
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// reverse
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}
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// Reverse order
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return states[0] > states[1]
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}
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func (s Players) Swap(i, j int) {
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s[i], s[j] = s[j], s[i]
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func (ls List) Swap(i, j int) {
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ls[i], ls[j] = ls[j], ls[i]
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}
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// Doesn't retain order since sorting if constantly done anyway
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func (pl *PlayerList) Remove(fullName string) {
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var i int
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found := false
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for ind, p := range pl.list {
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if p.fullName == fullName {
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i = ind
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found = true
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break
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}
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}
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if found {
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pl.list[0], pl.list[i] = pl.list[i], pl.list[0]
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pl.list = pl.list[1:]
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}
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// ls[len(ls)-1], ls[i] = ls[i], ls[len(ls)-1]
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// ls = ls[:len(ls)-1]
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}
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func (pl *PlayerList) Reload() error {
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var buses []string
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err := pl.conn.BusObject().Call("org.freedesktop.DBus.ListNames", 0).Store(&buses)
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if err != nil {
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return err
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}
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for _, name := range buses {
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if strings.HasPrefix(name, INTERFACE) {
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pl.New(name)
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}
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}
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return nil
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}
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func (pl *PlayerList) New(name string) {
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pl.list = append(pl.list, NewPlayer(pl.conn, name))
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}
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func (pl *PlayerList) Sort() {
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sort.Sort(pl.list)
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}
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func (pl *PlayerList) Refresh() {
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for i := range pl.list {
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pl.list[i].Refresh()
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}
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}
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func (pl *PlayerList) JSON() string {
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if len(pl.list) != 0 {
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return pl.list[0].JSON()
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}
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return "{}"
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}
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func main() {
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@ -108,44 +225,38 @@ func main() {
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if err != nil {
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panic(err)
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}
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var players Players
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getPlayers := func() {
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var fd []string
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err = conn.BusObject().Call("org.freedesktop.DBus.ListNames", 0).Store(&fd)
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if err != nil {
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panic(err)
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players := &PlayerList{
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conn: conn,
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}
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for _, name := range fd {
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if strings.HasPrefix(name, "org.mpris.MediaPlayer2") {
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players = append(players, NewPlayer(conn, name))
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}
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}
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sort.Sort(players)
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}
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getPlayers()
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go func() {
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conn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
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"type='signal',path='/org/freedesktop/DBus',interface='org.freedesktop.DBus',member='NameOwnerChanged'")
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players.Reload()
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players.Sort()
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fmt.Println("New array", players)
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conn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, MATCH_NOC)
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conn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0, MATCH_PC)
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c := make(chan *dbus.Signal, 10)
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conn.Signal(c)
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for v := range c {
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// fmt.Printf("SIGNAL: Sender %s, Path %s, Name %s, Body %s\n", v.Sender, v.Path, v.Name, v.Body)
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if strings.Contains(v.Name, "NameOwnerChanged") {
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switch name := v.Body[0].(type) {
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case string:
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if strings.Contains(name, "org.mpris.MediaPlayer2") && name != "org.mpris.MediaPlayer2.Player" {
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players = append(players, NewPlayer(conn, name))
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sort.Sort(players)
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var pid uint32
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conn.BusObject().Call("org.freedesktop.DBus.GetConnectionUnixProcessID", 0, name).Store(&pid)
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if strings.Contains(name, INTERFACE) {
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if pid == 0 {
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fmt.Println("Removing", name)
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players.Remove(name)
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} else {
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fmt.Println("Adding", name)
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players.New(name)
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}
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}
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}
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}()
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conn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
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"type='signal',path='/org/mpris/MediaPlayer2',interface='org.freedesktop.DBus.Properties'")
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c := make(chan *dbus.Signal, 10)
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conn.Signal(c)
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fmt.Println(players[0].JSON())
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for range c {
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sort.Sort(players)
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players[0].Refresh()
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fmt.Println(players[0].JSON())
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} else if strings.Contains(v.Name, "PropertiesChanged") && strings.Contains(v.Body[0].(string), INTERFACE+".Player") {
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players.Refresh()
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players.Sort()
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fmt.Println(players.JSON())
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}
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fmt.Println("New array", players)
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}
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}
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