fix halt when player is removed
rewritten without goroutines or checking if processes exist and it seems to work much better now.
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go.sum
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go.sum
@@ -1,4 +1,3 @@
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github.com/godbus/dbus v4.1.0+incompatible h1:WqqLRTsQic3apZUK9qC5sGNfXthmPXzUZ7nQPrNITa4=
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github.com/godbus/dbus v4.1.0+incompatible/go.mod h1:/YcGZj5zSblfDWMMoOzV4fas9FZnQYTkDnsGvmh2Grw=
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github.com/godbus/dbus/v5 v5.0.3 h1:ZqHaoEF7TBzh4jzPmqVhE/5A1z9of6orkAe5uHoAeME=
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github.com/godbus/dbus/v5 v5.0.3/go.mod h1:xhWf0FNVPg57R7Z0UbKHbJfkEywrmjJnf7w5xrFpKfA=
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