fix halt when player is removed

rewritten without goroutines or checking if processes exist and it seems
to work much better now.
This commit is contained in:
2020-08-22 14:39:23 +01:00
parent 3cf3f910ca
commit 5020e1c929
3 changed files with 207 additions and 99 deletions

1
go.sum
View File

@@ -1,4 +1,3 @@
github.com/godbus/dbus v4.1.0+incompatible h1:WqqLRTsQic3apZUK9qC5sGNfXthmPXzUZ7nQPrNITa4=
github.com/godbus/dbus v4.1.0+incompatible/go.mod h1:/YcGZj5zSblfDWMMoOzV4fas9FZnQYTkDnsGvmh2Grw=
github.com/godbus/dbus/v5 v5.0.3 h1:ZqHaoEF7TBzh4jzPmqVhE/5A1z9of6orkAe5uHoAeME=
github.com/godbus/dbus/v5 v5.0.3/go.mod h1:xhWf0FNVPg57R7Z0UbKHbJfkEywrmjJnf7w5xrFpKfA=